Save Load and Rewind System for Game Maker
A downloadable tool
https://github.com/shubshub/Save-Load-Replay-and-Rewind-for-Game-Maker
An easy to use Save Load and Rewind System for Game Maker
An almost drop in solution with minimal configuration required
Documentation - Very Simple to use
Import the Package into your Game Drop the obj_rewind_controller and obj_saveload_controller into your First Game Room
Otherwise you can called LoadGame2() and set global.game_started to true however you like
THIS LIBRARY WILL LIKELY WORK BEST IF YOUR GAME FULLY TAKES PLACE INSIDE THE ROOM THAT THE CONTROLLERS ARE IN
Give all objects that are subject to saving and rewinding the "saveable" tag
To Save, Press Space To Load, Press L To Rewind, Press R
You can configure stuff about the Rewind Controller in the Create Event of the obj_rewind_controller global.CONFIGS
To prevent things from executing in your regular objects while you are rewinding, you can check the global.isRewinding function to see if rewinding is true
There are some notable bugs with Loading, That I plan to fix in a future release
Download
Click download now to get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.